The Super Smash Bros. live stream from Nintendo proves that the Nintendo 3DS version of the game is just an appetizer of what’s to come.
For the Wii U’s sporadic game releases, From Mario Kart 8 to Bayonetta 2, it seems Nintendo is only preparing for one big game this year – and that’s Super Smash Bros. for Wii U.
The live stream is quite long. For those who don’t have the luxury of time to watch it, Kotaku compiled 53 new things that were announced about the game. I am not going to paraphrase anything from Kotaku. Here they are:
- Some of the 3DS game’s hidden characters, like Ganondorf and Ness, will be unlockable from the start in the Wii U version.
- The Wii U version has a much higher resolution. Duh.
- Eight-player Smash! You can have up to eight people on some stages.
- Bigger stages! Like Hyrule Temple.
- A new feature called Danger Zone—some stages will have lava patches that hurt/kill you.
- One stage, based on Donkey Kong Country Returns, lets you battle on two different planes at once—one in the background and one in the foreground.
- More stages than the 3DS version.
- …Including a Miiverse stage that will highlight Miiverse posts for each Smash fighter as you play.
- Palutena will add commentary when you play as Pit, not unlike Snake’s codecs in Brawl.
- Metal Face from Xenoblade Chronicles will appear on Gaur Plains.
- Ridley will appear… but he’s not playable. :(
- In addition to Stock and Time modes, you’ll be able to fight with Coin Battles.
- Stamina Battles, too! In those, you’ll lose when your HP gets to zero, an inversion of the usual Smash formula.
- There’s a mode called Special Smash where you can change around rules and do all sorts of weird things.
- You’ll be able to change item frequency in this one. (Unlike the 3DS version.)
- There’s a function called My Music that will let you set how frequently you want songs to appear during each battle.
- You can change the menu music, too.
- The Wii U version will have way more music than the 3DS version did.
- More composers too!
- You can collect CDs in the game that will get you more tracks.
- There are way more challenges than the 3DS version.
- Classic Mode will be way different—you’ll advance based on how well you do, rather than which order you want to do things.
- Clearing Classic Mode will get you individual character movies.
- All-Star Mode will be in reverse-chronological order this time around.
- The new Event Mode will let you take on a whole bunch of different themed battles.
- The Wii U’s version of Smash Run is a board game mode called Smash Tour in which you’ll compete on a big ol’ Mario Party-style map, collecting fighters and items as you move your Miis around the board.
- There’s a Target Blast mini-game in which you launch big ol’ bombs at various targets.
- You can play with other people in the Stadium now, even for Target Blast.
- There’s a new mode called Special Orders, in which the big bosses Master Hand and Crazy Hand will give you unique challenges and commands.
- Master Fortress is a new sort of boss battle in which the Master Core (from the 3DS version) will actually turn into a big dungeon that you have to conquer.
- You can play the game with lots of controllers, from the Wii U GamePad to the Wii remote/nunchuk.
- There’s a GameCube controller adapter, as we knew. You can use GameCube controllers to play.
- You can use the 3DS as a controller, too.
- You can bring custom characters from your 3DS to your Wii U.
- Lots more trophies in this one, mostly from console games.
- You can get Final Smash trophies by surviving All-Star mode with each character.
- There’s a Trophy Box! So you can show off all these new trophies, if you feel compelled.
- Photo Studio is a new mode in which you can arrange your trophies and take ridiculous pictures that will certainly not be abused at all.
- You can collect trophies in multiplayer Trophy Rush.
- With a strange new mode called Masterpieces, you can actually play timed demos of classic Nintendo games like Super Mario World and Earthbound. Then, once your timer is up, you can go buy them on the Wii U’s virtual console. Capitalism!
- You can level up your amiibo characters. They’ll gain experience fighting and boost stats when you give them equipment to gobble up.
- The Wii LAN adapter is compatible with the Wii U. Use that if your wifi sucks!
- You’ll get notifications in the main menu!
- You can team up with people sitting on your couch to play online together.
- Eventually, Nintendo is going to add a mode where you can host and join tournaments.
- Nintendo’s gonna have tournaments, too.
- The GamePad will mirror the screen and can also show information about how much damage characters have taken.
- Not only can you take screenshots, as you can in the 3DS version, you’ll be able to draw on them with the GamePad! Rad. Eventually you’ll be able to share them online, too.
- Voice chat… but not in-game. Just between matches.
- Stage builder! You’ll be able to make your own stages on the GamePad.
- …You’ll also be able to share stages, eventually. That feature isn’t ready yet.
- All the Joins The Battle movies are in the game!
- If you buy both the 3DS and Wii U versions and register them with Club Nintendo by January 13, you can get a two-disc soundtrack set from Nintendo.
Anyone who has a Wii U owes himself to buy this game. No. You don’t need to buy the GameCube controller. That’s probably just for the devotees of Melee.
Clock Tower is not yet dead. Atleast in spirit, the cult horror video game series is still not finished.
That’s why its series creator – Hifumi Kono is now working on Project Scissors, dubbed as a spiritual successor to the Clock Tower series.
Kono spoke lengthily with Siliconera about the game. He still cannot give much details about the game, but at least it will still very much like Clock Tower but modernized for today’s technology. It will still be a point and click adventure but will definitely make use of the smartphone touchscreen.
As to why the game’s first coming to smartphones, Hifumi Kono said budget was a limiting factor. Working on a tight budget doesn’t allow them to port this to the consoles at this point, although there are now companies willing to help them achieve that as well.
What’s interesting in this whole conversation is that – the tight budget is not seen by Kono really as a limiting factor. According to him, working on this kind of situation (funding mostly come from his own money) has enabled his team to be more creative. When you are supported by a big company who will publish your game, the publisher will have some say on the final output. They can dictate that something must be added because that mechanic is popular these days.
With tight budget and using his own money for funding, Kono achieved his dream on creating a game he truly owns. The smartphone is actually a good choice, as its power can enable them to situate the game’s camera in peculiar angles. There will also be branching storylines, which means players can play this multiple times to complete each stories!
Finally, Kono assured fans that Project Horror is definitely coming to the west. His team is now talking to interested publishers. They are targeting a Halloween release date next year. It will take some time, bit I do hope they do not run of funds until then!
The unofficial Mother 3 translation is getting a rewrite. Yes. The beautiful mother 3 translation will be rewritten.
“A few months back, we released the translation tools for Mother 3 so that other translators could translate the game into their native language,” site founder Tomato said in a post. “The tools could also allow fans to create script hacks or the like… and almost immediately after the tools were uploaded, CrabbyRhys began a quest to polish and rewrite the English script!”
I think most of you guys reading this blog feels the same was as I do – The Translation is already beautiful. Earthbound Central is also a great site and should be commended for keeping fan interest on the series alive and well.
As much as I don’t see the point of updating that script, I also feel that updating it can make it more polished – maybe as Treehouse worthy, for example. What do you guys think?
(For those who don’t know, Treehouse is the term referring to Nintendo’s localization team in North America. At one point, Earthbound Central tried offering their translation for free to Nintendo, just so that Mother 3 will be published. However, Nintendo declined the offer, or not made any comment at all)
Things are still going too well for the Nintendo 3DS in Japan. What with 4 systems on the charts, we can easily say that the trend will continue until November at least, when Super Smash Bros for Wii U will be released.
On the software side, I cannot believe that Square Enix’s Chaos Rings trilogy of games are near the top. I played the very first game in that series and I must say it was a game perfectly suited for mobile phones, and probably to handhelds to a certain extent.
Super Smash Bros. for Nintendo 3DS is still on no. 2 and already had 1.6 million in sales. Give it atleast 5 weeks and I can say it can reach the 2 million mark by then.
Software Sales (followed by lifetime sales)
- [3DS] Monster Hunter 4 Ultimate (Capcom, 10/11/14) – 327,212 (1,773,501)
- [3DS] Super Smash Bros. for Nintendo 3DS (Nintendo, 09/13/14) – 53,075 (1,610,904)
- [3DS] Yokai Watch 2: Ganso / Honke (Level-5, 07/10/14) – 42,778 (2,755,687)
- [PSV] Chaos Rings III: Prequel Trilogy (Square Enix, 10/16/14) – 12,436 (New)
- [PS3] Kingdom Hearts HD 2.5 Remix (Square Enix, 10/02/14) – 11,215 (117,309)
- [PS3] FIFA 15 (EA, 10/09/14) – 4,462 (20,612)
- [PSV] Amnesia Later X Crowd V Edition (Idea Factory, 10/16/14) – 3,668 (New)
- [Wii U] Mario Kart 8 (Nintendo, 05/29/14) – 3,625 (690,387)
- [PSV] The Legend of Heroes: Sen no Kiseki II (Falcom, 09/25/14) – 3,309 (106,214)
- [3DS] Dragon Quest X Online (Square Enix, 09/04/14) – 3,303 (108,599)
- [PSV] Danganronpa: Another Episode (Spike Chunsoft, 09/25/14) – 3,283 (96,396)
- [PS4] FIFA 15 (EA, 10/09/14) – 3,038 (19,757)
- [3DS] Nazotoki Battle Tore! Densetsu no Makyuu o Fukkatsu Saseyo! (Bandai Namco, 10/02/14) – 2,936 (15,782)
- [3DS] Yokai Watch (Level-5, 07/11/13) – 2,934 (1,287,733)
- [PS3] Destiny (SCE, 09/11/14) – 2,858 (94,324)
- [3DS] Animal Crossing: New Leaf (Nintendo, 11/08/12) – 2,666 (3,797,831)
- [PS3] The Legend of Heroes: Sen no Kiseki II (Falcom, 09/25/14) – 2,631 (82,104)
- [3DS] Yoshi’s New Island (Nintendo, 07/24/14) – 2,598 (197,108)
- [PSV] Toukiden Kiwami (Koei Tecmo, 08/28/14) – 2,158 (143,048)
- [3DS] Pokemon X / Y (Pokemon, 10/12/13) – 2,118 (4,153,186)
Hardware Sales (followed by last week’s sales)
- New 3DS LL – 60,348 (164,756)
- New 3DS – 29,341 (70,050)
- 3DS LL – 16,771 (19,727)
- PlayStation Vita – 8,761 (8,561)
- PlayStation 4 – 8,046 (11,697)
- 3DS – 6,778 (7,340)
- Wii U – 5,293 (6,309)
- PlayStation 3 – 4,779 (4,954)
- Xbox One – 728 (809)
- PlayStation Vita TV – 630 (737)
- PSP – 100 (67)
- Xbox 360 – 88 (97)
PS Vita and PS3 owners will be lucky to get another Sword Art Online game.
Entitled Sword Art Online: Lost Song, this new game will be set on Alfheim Online and will feature an original story. The best part of this game? You can play as another character and not just Kirito. Well, did you guys got bored playing as him in the previous game? In the screenshots below, you can see that there will be land and air battles.
Sword Art Online: Lost Song is coming to Japan next year on both the PS Vita and PS3 Systems. I’m quite sure the west will get atleast the PS Vita. :)
No one actually confirmed it. It’s just there.
On the Australian gaming ratings board, a company called Atlus appears to be the one who applied for a rating for a game called Attack on Titan. On that very page, it says the game will be multi-platform and lists Japan as the game’s country of origin.
Who could have thought it was there. I myself regularly checked out the ESRB, but never the other ratings board. A hat tip to the people who found it.
The more pressing question is: What game will be localized?
As far as I know, there’s only one important Attack on Titan game. That game out came out in the Nintendo 3DS last year. It’s developer Spike Chunsoft struggled to find a localization partner because the game itself is somehow bad.
But of course, that game will be updated this year. There will be bug fixes and multiplayer options will be added.
IF Atlus will localize an Attack on Titan game, it will definitely be the upcoming game in December in Japan. Attack on Titan: Last Wings of Humanity CHAIN will be THE game that will come. No doubt about it..
Unless, there was a different game. The rating said it is multiplatform anyway.
What are your thoughts?
With the new ability called “Soar”, players of upcoming Pokemon Ruby and Alpha Sapphire will now be able to explore the sky.
And if you look for dark foggy areas called “Mirage Spots”, you can even find legendary and rare Pokemon for you to catch!
The Pokemon website still has not mentioned more details about these mirage spots. Apparently, they will be in different locations across the sky. Also, there will be mirage spots that will only appear when the player meets certain requirements. Lastly, the legendary and rare Pokemon that you will catch in the game will depend on the version of your game.
Pokémon Omega Ruby and Alpha Sapphire will be released in North America on November 21st and November 28th in Europe.